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This page lists recent changes and expansions to the game. These will added to their respective sections in the manual soon.
Overview
- General changes (all servers)
- Changes on special servers
- Known changes
General changes (all servers)
1.
Upon demolition of a harbour, ship construction and ship modification are stopped.
Ship repair goes on normally.
If ship construction is stopped by harbour demolition, 90% of the resources are refunded.
2.
Exposing spies, those owners are at peace
If a player exposes a spy of his peace-partner on his lands, that spy is expelled without a combat, just as before.
The spy action "expose spy" can't be executed any longer on the lands of a peace-partner.
On all other fields, a combat takes plays if a spy exposes another spy, irrespective of the diplomatic stance of the involved players.
3.
The borders between neighbours are now displayed blue.
Displaying the border can be disabled in settings.
4.
On the Java Script map units are moved by a right click of the mouse.
5.
The fog of war now displays buildings, the flag of the owner, the type of field (wood, plain, mountain) and the borders between players.
Changes on special servers
Known changes
Spy actions *** without a war *** can not be executed when the possible loss of honour (as seen under "diplomacy") is equal to or more than -4.
As an exception:
An allymember has war with a "victim". Then the allymembers can make spyactions like always without war.
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