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In the woods, Charcoal Burners produce coals. This is a fairly inefficient method and the output of coal for armouries and iron smelters is low. However, this is a valid alternative, if there are no usable coal deposits found in mountains. Charcoal Burners reach their maximum output level with just a few workers (6-17).
| Construction time on an empty field | Rebuilding a ruin |  |  | minimum population required for max. production | coal- production |
| 4* | 2* |  |  | 6 | 9 |
| 3* | 2* |  |  | 7 | 14 |
| 3* | 2* |  |  | 9 | 20 |
| 3* | 2* |  |  | 10 | 27 |
| 4* | 2* |  |  | 11 | 35 |
| 4* | 2* |  |  | 12 | 44 |
| 4* | 2* |  |  | 14 | 54 |
| 5* | 3* |  |  | 15 | 65 |
| 5* | 3* |  |  | 16 | 77 |
| 5* | 3* |  |  | 17 | 90 |
| Constructing a charcoal burner atop another kind of ruin: 18* |
*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Hints by experienced players:
You should build charcoal burners only in case of a large lack of coal. Forests are valuable building sites for woodcutter's huts and thieves' guilds.
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